Immutable objects - aka objects whose properties and fields can't change after instantiation - are one of the fundamental pillars of functional programming. Yet, it also has other great uses in classically object-oriented languages such as C#. Immutability can help make your code cleaner, easier to reason about, and reduce runtime errors. But how can you do that without making it feel like you're fighting against the typically-mutable C# and the entire .NET Framework? In this session, Spencer will discuss immutability and how you can apply it in your day-to-day as a .NET/C# developer. We'll go over immutable objects, immutable collections, and how you can refactor your code to successfully apply immutability to your exisitng codebase. Spencer will also discuss the implications of introducing immutability to your code, both positive and negative.
In 2018, Dylan Beattie created an esoteric programming language called Rockstar, designed for creating computer programs that are also rock song lyrics. The language was initially created as a joke..β¦
ΠΡΠΈΠ±ΠΊΠΈ ΠΈ ΠΏΡΠΎΠ±Π»Π΅ΠΌΡ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½ΠΈΡ ΠΌΠ½ΠΎΠ³ΠΎΠΏΠΎΡΠΎΡΠ½ΠΎΡΡΠΈ Π² .NET. ΠΠ»Π°ΡΡΠΎΡΠΌΠ° .NET ΠΏΡΠ΅Π΄ΠΎΡΡΠ°Π²Π»ΡΠ΅Ρ ΠΌΠ½ΠΎΠΆΠ΅ΡΡΠ²ΠΎ Π³ΠΎΡΠΎΠ²ΡΡ ΠΏΡΠΈΠΌΠΈΡΠΈΠ²ΠΎΠ² ΡΠΈΠ½Ρ ΡΠΎΠ½ΠΈΠ·Π°ΡΠΈΠΈ ΠΈ ΠΏΠΎΡΠΎΠΊΠΎΠ±Π΅Π·ΠΎΠΏΠ°ΡΠ½ΡΡ ΠΊΠΎΠ»Π»Π΅ΠΊΡΠΈΠΉ. ΠΡΠ»ΠΈ ΠΏΡΠΈ ΡΠ°Π·ΡΠ°Π±ΠΎΡΠΊΠ΅ ΠΏΡΠΈΠ»ΠΎΠΆΠ΅Π½ΠΈΡ Π½ΡΠΆΠ½ΠΎ ΡΠ΅Π°β¦
. Performance is at the heart of .NET, with an incredible amount of energy invested in every release towards making the stack faster and more scalable. In this talk, Stephen Toub will walk through exβ¦
ΠΠ°Π΄Π°ΡΠΌ ΡΡΠ΅Π½Π΄ β ΠΏΠΈΡΠ΅ΠΌ Π½Π° C# Π² Π±ΡΠ°ΡΠ·Π΅ΡΠ΅. Blazor is a client-side framework capable of running C# code that unlike its notorious far ancestor Silverlight doesn't suffer from plugin-itis and doesn't forβ¦
Developing cross-platform apps for Windows, iOS, macOS, Android, and WebAssembly can be a complex process, especially when it comes to the user interface. Each platform has its ways of defining dynamβ¦
ΠΡ Π·Π°Π΄ΡΠΌΡΠ²Π°Π»ΠΈΡΡ, ΠΊΠ°ΠΊ ReSharper Π°Π½Π°Π»ΠΈΠ·ΠΈΡΡΠ΅Ρ Π²Π°Ρ ΠΊΠΎΠ΄? Π Π΄ΠΎΠΊΠ»Π°Π΄Π΅ ΠΠ½Π΄ΡΠ΅ΠΉ Ρ ΠΏΡΠ°ΠΊΡΠΈΡΠ΅ΡΠΊΠΈΠΌΠΈ ΠΏΡΠΈΠΌΠ΅ΡΠ°ΠΌΠΈ ΡΠ°ΡΡΠΊΠ°ΠΆΠ΅Ρ ΠΎ ΡΠΎΠΌ, ΠΊΠ°ΠΊ ΠΏΠΈΡΠ°ΡΡ ΠΊΡΠΎΡΡ-ΠΏΡΠΎΡΠ΅Π΄ΡΡΠ½ΡΠ΅ Π°Π½Π°Π»ΠΈΠ·Ρ ΠΊΠΎΠ΄Π° ΠΈ ΠΏΠΎΡΠ΅ΠΌΡ ΡΡΠΎ ΡΠ΅ΠΏΠ΅ΡΡ Π½Π΅ΠΎΠ±Ρ ΠΎΠ΄ΠΈΠΌΠΎ Π΄Π»Ρ ΡΠ°ΠΌΡΡ ΡΠ°Π·β¦
The SOLID principles. The five commandments of the software world. Forgotten for years, as developers focused on JavaScript frameworks with stupid names and complicated patterns. Not grasping that thβ¦
ΠΠΎΠ²ΡΡ ΡΠΈΡ C# 8 ΠΌΠ½ΠΎΠ³ΠΎ, Π½Π°Π΄ΠΎ ΠΏΡΠΎ Π²ΡΠ΅ Π·Π½Π°ΡΡ. ΠΡΠ΅ΡΠ΅Π΄Π½ΠΎΠΉ ΡΠ΅Π»ΠΈΠ· C# ΠΏΡΠΈΠ½ΠΎΡΠΈΡ Π΄ΠΎΡΡΠ°ΡΠΎΡΠ½ΠΎ ΠΌΠ½ΠΎΠ³ΠΎ Π½ΠΎΠ²ΡΡ ΡΠΈΡ, ΠΊΠΎΡΠΎΡΡΠ΅ Ρ ΠΎΡΠ΅ΡΡΡ ΠΎΠ±ΡΡΠ΄ΠΈΡΡ. Π’ΡΡ ΠΏΡΠΈΡΡΡΡΡΠ²ΡΡΡ ΠΊΠ°ΠΊ ΠΊΠ°ΡΠ΄ΠΈΠ½Π°Π»ΡΠ½ΡΠ΅ ΠΈΠ·ΠΌΠ΅Π½Π΅Π½ΠΈΡ, ΠΊΠΎΡΠΎΡΡΠ΅ Π·Π°ΡΡΠ°Π³ΠΈΠ²Π°ΡΡ Π²Π΅ΡΡ ΡΠ·ΡΠΊβ¦
ΠΠ°ΡΡΠΈΡΠ΅ΡΡ ΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΡΡΡ async streams ΡΠΆΠ΅ ΡΠ΅ΠΉΡΠ°Ρ. Π―Π·ΡΠΊ C# ΠΏΡΠΎΠ΄ΠΎΠ»ΠΆΠ°Π΅Ρ ΠΈΠ½ΡΠ΅Π½ΡΠΈΠ²Π½ΠΎ ΡΠ°Π·Π²ΠΈΠ²Π°ΡΡΡΡ. ΠΠΎΡΠΎΠ²ΡΡΠ°ΡΡΡ ΠΊ Π²ΡΡ ΠΎΠ΄Ρ Π½ΠΎΠ²Π°Ρ Π²Π΅ΡΡΠΈΡ Π΄ΠΎΠ±Π°Π²Π»ΡΠ΅Ρ ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΡ Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΡΡ ΠΈΡΠ΅ΡΠ°ΡΠΎΡΠΎΠ². Π§ΡΠΎ ΡΡΠΎ ΡΠ°ΠΊΠΎΠ΅? ΠΠ»Ρ ΡΠ΅Π³ΠΎ ΡΡΠΎ β¦
Founded in April 2017, NUKE is a free, open source build automation system for C#/.NET that runs cross-platform on .NET Core, .NET Framework, and Mono. While builds are bootstrapped with conventionalβ¦
Π‘ΠΎΠ·Π΄Π°Π½ΠΈΠ΅ ΠΏΠ°ΡΡΠ΅ΡΠΎΠ² ΠΈ Π»Π΅ΠΊΡΠΈΡΠ΅ΡΠΊΠΈΡ Π°Π½Π°Π»ΠΈΠ·Π°ΡΠΎΡΠΎΠ² β Π·Π°ΡΡΠ°ΡΠ½ΠΎΠ΅ ΠΏΠΎ Π²ΡΠ΅ΠΌΠ΅Π½ΠΈ Π΄Π΅Π»ΠΎ. ΠΠ±ΡΡΠ½ΠΎ ΠΊ Π½ΠΈΠΌ ΠΏΡΠΈΠ±Π΅Π³Π°ΡΡ ΠΏΡΠΈ Π½Π΅ΠΎΠ±Ρ ΠΎΠ΄ΠΈΠΌΠΎΡΡΠΈ ΡΠ΅Π°Π»ΠΈΠ·Π°ΡΠΈΠΈ ΡΠ°Π·Π»ΠΈΡΠ½ΠΎΠ³ΠΎ ΡΠΎΠ΄Π° ΡΠΎΡΠΌΠ°Π»ΡΠ½ΡΡ Π³ΡΠ°ΠΌΠΌΠ°ΡΠΈΠΊ, Π² ΡΠΎΠΌ ΡΠΈΡΠ»Π΅ ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΠ½ΠΎ-ΠΎΡΠΈΠ΅Π½ΡΠΈΡΠΎΠ²Π°Π½Π½β¦
ΠΡΡ Π»ΠΈ ΠΈΠ·Π²Π΅ΡΡΠ½ΠΎ ΠΏΡΠΎ async/await? ΠΡ ΡΠ²Π΅ΡΠ΅Π½Ρ, ΡΡΠΎ Π½Π΅Ρ β ΠΠΌΠΈΡΡΠΈΠΉ ΡΠ°ΡΡΠΊΠ°ΠΆΠ΅Ρ Π²ΡΠ΅ ΡΠΎΠ½ΠΊΠΎΡΡΠΈ ΡΠ°Π±ΠΎΡΡ Ρ Π½ΠΈΠΌΠΈ. ΠΠΎΡΠ²Π»Π΅Π½ΠΈΠ΅ async/await Π² C# ΠΏΡΠΈΠ²Π΅Π»ΠΎ ΠΊ ΠΏΠ΅ΡΠ΅ΡΠΌΠΎΡΡΡ ΡΠΎΠ³ΠΎ, ΠΊΠ°ΠΊ ΠΏΠΈΡΠ°ΡΡ ΠΏΡΠΎΡΡΠΎΠΉ ΠΈ ΠΊΠΎΡΡΠ΅ΠΊΡΠ½ΡΠΉ ΠΏΠ°ΡΠ°Π»Π»Π΅Π»ΡΠ½Ρβ¦
ΠΠ°ΠΊΠΎΠ²Ρ ΡΠ²ΡΠ·ΠΈ ΠΌΠ΅ΠΆΠ΄Ρ ΠΎΠ±Π½ΠΎΠ²Π»Π΅Π½ΠΈΡΠΌΠΈ, ΡΠ°Π±ΠΎΡΠ°ΡΡΠΈΠΌΠΈ Π² ΡΠ΅ΠΆΠΈΠΌΠ΅ ΡΠ΅Π°Π»ΡΠ½ΠΎΠ³ΠΎ Π²ΡΠ΅ΠΌΠ΅Π½ΠΈ, ΠΈΠ½ΠΊΡΠ΅ΠΌΠ΅Π½ΡΠ½ΡΠΌΠΈ ΡΠ±ΠΎΡΠΊΠ°ΠΌΠΈ, ΠΊΡΡΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ΠΌ, ΠΈΠ·Π±ΡΡΠΎΡΠ½ΠΎΡΡΡΡ ΠΌΠΈΠΊΡΠΎΡΠ΅ΡΠ²ΠΈΡΠ° ΠΈ, Π½Π°ΠΊΠΎΠ½Π΅Ρ, ΠΏΠΎΠΏΡΠ»ΡΡΠ½ΠΎΡΡΡΡ React? ΠΠ»Π΅ΠΊΡΠ°Π½Π΄Ρ ΠΏΠΎΠΊΠ°ΠΆΠ΅Ρ, ΠΊΠ°ΠΊ Π½Π°Π±ΠΎΡβ¦
We'll explore the anatomy of a Blazor component in this session and see how the code generation system operates that does its work behind the scenes. Also, you'll experience advanced Blazor componenβ¦
Microsoft Π²ΠΎΠ·Π²ΡΠ°ΡΠ°Π΅Ρ ΠΊ ΠΆΠΈΠ·Π½ΠΈ WinForms ΠΈ WPF Π½Π° Π½ΠΎΠ²ΠΎΠΉ ΠΏΠ»Π°ΡΡΠΎΡΠΌΠ΅ .NET Core. ΠΠΎΡΠΌΠΎΡΡΠΈΠΌ, ΠΊ ΡΠ΅ΠΌΡ ΡΡΠΎ ΠΏΡΠΈΠ²Π΅Π΄Π΅Ρ. Was there ever any doubt that desktop development is alive and kicking? With .NET Core 3.0 aβ¦
Π‘ΠΎΠ²ΡΠ΅ΠΌΠ΅Π½Π½ΡΠ΅ ΠΏΡΠΈΠ»ΠΎΠΆΠ΅Π½ΠΈΡ ΡΠΎΡΡΠΎΡΡ ΠΈΠ· ΠΌΠ½ΠΎΠΆΠ΅ΡΡΠ²Π° ΠΏΠΎΠ΄ΡΠΈΡΡΠ΅ΠΌ: Π±Π°Π·Ρ Π΄Π°Π½Π½ΡΡ , ΠΊΠ΅ΡΠΈ, Π±ΡΠΎΠΊΠ΅ΡΡ ΡΠΎΠΎΠ±ΡΠ΅Π½ΠΈΠΉ. ΠΠ»Ρ ΠΎΠ±ΡΠ°Π±ΠΎΡΠΊΠΈ ΠΎΠ΄Π½ΠΎΠ³ΠΎ Π·Π°ΠΏΡΠΎΡΠ° ΠΎΡ ΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΠ΅Π»Ρ ΡΠ΅ΡΠ²Π΅Ρ ΠΌΠΎΠΆΠ΅Ρ Π²ΡΠΏΠΎΠ»Π½ΡΡΡ Π΄Π΅ΡΡΡΠΊΠΈ Π²Π½ΡΡΡΠ΅Π½Π½ΠΈΡ ΠΏΠΎΠ΄Π·Π°ΠΏΡΠΎΡΠΎΠ². ΠΡ ΡΠΊΠ°β¦
During this talk, we'll cover the theory and practical implementation behind the most common patterns in modern multi-threaded programming. How our everyday libraries and frameworks optimize the use β¦
ΠΠ±Π·ΠΎΡΠ½ΡΠΉ Π΄ΠΎΠΊΠ»Π°Π΄ ΠΎ ΡΠΏΠ΅ΡΠΈΡΠΈΠΊΠ΅ B2B-ΠΏΡΠΎΠ΅ΠΊΡΠΎΠ². ΠΡ ΡΠ°ΡΡΠΌΠΎΡΡΠΈΠΌ ΠΎΡΠ½ΠΎΠ²Π½ΡΠ΅ ΠΌΠΎΠΌΠ΅Π½ΡΡ ΠΈ Π²ΠΎΠ·ΠΌΠΎΠΆΠ½ΡΠ΅ Π²Π°ΡΠΈΠ°Π½ΡΡ ΡΠ΅Π°Π»ΠΈΠ·Π°ΡΠΈΠΈ ΡΡΠ΅Π±ΠΎΠ²Π°Π½ΠΈΠΉ, ΠΊΠΎΡΠΎΡΡΠ΅ Π²ΡΡΡΠ΅ΡΠ°ΡΡΡΡ Π½Π° ΠΏΡΠΎΠ΅ΠΊΡΠ°Ρ . ΠΠ° ΠΊΠΎΠ½ΠΊΡΠ΅ΡΠ½ΡΡ ΠΏΡΠΈΠΌΠ΅ΡΠ°Ρ ΠΌΡ ΠΏΠΎΡΡΡΠΎΠΈΠΌ Π³ΠΈΠ±ΠΊΡΡ ΠΌΠΎΠ΄Π΅Π»Ρ,β¦
This talk shows how to write a 2D game using the MonoGame framework with C# that runs on Windows, Linux, Android, and other platforms supported by MonoGame. MonoGame is a framework originally modeleβ¦